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Enchanted is a small but polished Magical FPS built on the 'Core Games' platform in collaboration with a fellow Designer
 

Me and my partner collaborated over Discord for the entire 2 year development cycle, utilizing Github and practicing safe source control methodology

My Partner
fulfilled all the Programming needs while I lead the Creative Direction, Level Design, Art, UI, Sound Design, and Sandbox Design

 

GAMEPLAY

MAPS

All the maps Where kit-bashed by myself using the assets and tools provided by the Core Games Platform

These included highly modular tools like voxel landscaping, height map texture blending, master material settings, and more

 

Fantasia was designed for 1v1 and FFA

This map features a lot of verticality and set pieces

60 percent of the map geo was hand sculpted and painted, utilizing the voxel landscaping to its fullest

 

Undercroft was designed for 2v2 and FFA

This map features opposing sides separated by a canal

Lots of time was spent adjusting the interior lighting to set the mood

Bastion was designed for 2v2 and FFA

This map features sun-lit lighting to contrast the other two maps

The Cathedral was all hand designed piece by piece just like every other map set piece

MECHANICS

I Came up with the Games Mechanics and Sandbox with the goal of creating a unique Fantasy themed FPS Arena Multiplayer Experience that can't be found anywhere else
 

Enchantments are the games 'Weapons' or 'Classes' so to speak


Each Enchantment hosts several abilities, and are all uniquely themed



Left and Right click corresponds to the characters Left or Right hand



Cast with one hand for a simple version of the spell, Charge up in one hand for a stronger version, or Charge both hands at the same to cast an Ultimate



Each Enchantment has an Ultimate ability that changes the context of a space

Potions are also available to pick up on the maps, providing special abilities and buffs for a limited time

The bottles will become empty after being picked up and will slowly fill back up over time to act as a visual que to the players when it will next be available

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PROMOTIONAL

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